The most common form of such games are fantasy worlds, whereas those based on the real world are relatively rare.
Most MMORPGs have real-time actions and communication.
Chat XPlanet -- "Free chat rooms for teens, adults and younger teens.
Create a free blog, free message boards, upload photos, family chat rooms, UK chat rooms, Australian chat rooms and canadian chat rooms." Facebook -- "Facebook is a social utility that connects people with friends and others who work, study and live around them.
Further, it is a revolution that is not threatened by free tube sites or bit torrents, and its principal content component virtually sidesteps the applicability of the 2257 regulations. In two words and three letters, it’s “Virtual Worlds” and the “VWW” (The “Virtual World Web”). A virtual world is a computer-based simulated environment through which users, as computer generated “avatars”, interact with each other, or the environment, via the Internet or another wide area computer network.
For adult entertainment entrepreneurs, it provides an unparalled opportunity to be “on the ground floor” of what I’ve been calling the adult Internet’s “Second Cumming”.
People use Facebook to keep up with friends, upload an unlimited number of photos, post links and videos, and learn more about the people they meet." Karga - The Other World -- "Karga is a 3d chat system.
it can also be called a simple virtual reality enviroment similar to multiplayer games, users can move around in 3d places, see and talk to each other, change their appearance, interact with the enviroment and each other." Meez -- "At Meez, you can create animated 3D avatars, dress up the avatars, play free games and use the avatars in virtual worlds.
Use of an avatar interface empowers a world’s users to interface with the virtual world environment and its “inhabitants” much as a person interacts with the real world and with real people.
This results in an inherently intuitive user interface with virtually limitless online applications.
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With many MMOs falling into definitive gameplay genres, everything from MMORPGs, FPS, RTS and Racing games, many offer social chat elements that allow the players in the games community to interact with each other.
With the advent of online chat rooms and instant chat programs the rise of the Social MMO has marked a new genre in the free online game world.
NOVEMBER 2009 For the last five years a revolution in communication technology that might well rival the arrival of the World Wide Web in transformative social and economic importance has been quietly picking up steam.
It is a revolution that has now advanced to the point that it is poised to burst on the scene in a manner not unlike the commercial Web in the mid-90s.